CREATING WAYS TO CONNECT REMOTELY
As we began work earlier in the year, the initial concepting was for a VR installation and gallery-only experience. However, given the situation with countries across the globe in lockdown and cultural sites closed to the public, the V&A and HTC VIVE Arts saw an opportunity to connect with audiences unable to attend the exhibition. Catering to this global demand for cultural experiences, we decided to create an at-home version of Curious Alice with two additional chapters.
Whilst the original 4-minute version focussed on story elements that work for a gallery audience, the expansion into a domestic setting opened up possibilities to explore new themes and narrative episodes. This included a race against the clock to capture the White Rabbit’s missing glove and a challenge to solve the Caterpillar’s mind-bending riddles. Together, with these new chapters in place, we could fully explore the themes of identity, curiosity and transformation that the story conveys – maximising the potential of VR storytelling and interactivity.
From psychedelic mushrooms, flamingoes to hedgehogs, Wonderland has been a wonderful world to explore in virtual reality. Throughout our partnership with V&A and Vive Arts, we’ve worked together to create solutions for our new remote circumstances, connecting dispersed audiences with world-class curation and storytelling in VR.
The at-home version of Curious Alice is now available for users to download through VIVEPORT, as well as through other online VR platforms.