First, let’s begin with the fundamental part of spatial audio, the placement of sound within our environment. Spatialisation is the ability to play a sound positioned at a specific point of rotation, elevation and distance. This is what enables spatial audio to deliver immersive experiences because compared to binaural audio, 3D sounds provide realistic cues that make the listeners hear them as if they were part of their natural environment.
Spatialisation conveys a sense of direction and distance – the farther away something is, the quieter it should sound. Beatsy, an AR music visualiser, recently added the capacity for spatial audio to allow their music experiences to live in, and interact with, specific locations. Imagine a hide-and-seek album release, with tracks pinned across secret locations that only reveal themselves once fans get close enough to find them.