With all these elements in place there was one missing piece: the voice over narration. For this Stephen Fry stepped in. One thing we were keen to do was make it feel as though Stephen was there with you commenting on the scene unfolding in front of your eyes.
A key part of the experience is the ability for players to trigger contextual information and additional voice over by using the magnifying glass. To avoid any abrupt interruptions, we built a system that transitioned players from the magnifying glass back to the main line of dialogue with the use of bridging – “Now where was I …”. This helped with the illusion of having Stephen there with you commenting on what you were both seeing.
The end result, a labour of love and challenges, brought together a wealth of disciplines within PRELOADED. Each working together to find visual, experience and technical solutions. The final product is a spatial computing experience which promises to be an exciting new way to tell interactive stories and engage people with the natural world.
If you’d like to learn more about BBC Earth – Micro Kingdoms: Senses, read the case study, or let’s talk!