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Museum Next 2015 – the playful museum

By Ben Templeton

A conference about the future of museums wouldn’t be worth its salt without some robust discussions around technology. As you’d expect from Museum Next, in Geneva this year following previous…

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The making of Rugged Rovers

By Jon Reid

Over the course of the past year, we’ve been busy creating an interactive installation for the Science Museum’s Engineer Your Future exhibition which opens to the public on the 17th…

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Preloaded and the future

By Phil Stuart

Yeterday we made a big announcement. Before the dust settles, I wanted to share my thoughts on why we’ve made this move and what it really means for Preloaded. Preloaded's…

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Virtual reality with purpose

By Katie Goode

So virtual reality is officially back! With Facebook's Oculus Rift acquisition offering the potential of a mass-market Head-mounted display (HMD) device and Sony's innovation strategy focussed very clearly on Project…

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Counterplay keynote – Beyond Entertainment

By Phil Stuart

Two weeks ago we had the pleasure of attending Denmark's inaugural CounterPlay festival and giving Friday's opening keynote. The festival explores the role of play in culture, learning and business, and…

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February’s mini jam

By Phil Stuart

At Preloaded we occasionally find ourselves with some time in which we can create something outside the normal constraints of project work. Last week we had two days to create…

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Game localisation checklist

By Cameron Yule

With the hyper-competitive nature of mobile gaming and web portals, there's never been a better time to expand your potential audience internationally by localising your games. To help make that…

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Secrets of a Technical Artist (Part 2)

By Jamie Niman

Welcome back to secrets of a technical artist, today I will take you through our art pipeline, and I’ll be showing you some of the tools I’ve created to simplify…

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The most important games of 2013

By Phil Stuart

Last year saw a sustained boom in games that challenge the traditional mindset that games’ sole objective is to entertain. As we look forward to the new year, we thought…

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