24 January 2012
Nom Nom Nom
We're very proud to announce zOMT, High Tea and Wondermind are finalists in this year's SXSW awards.
24 January 2012
We're very proud to announce zOMT, High Tea and Wondermind are finalists in this year's SXSW awards.
19 January 2012
We want to shout about our brand new game win collaborating with Birmingham City Library, but it's a libarary, so shh!
1 January 2012
We'll be at this year's GDC sharing our approach to designing games that are more than fun. Pencil us in.
We make fun games, with a purpose. They are often a direct response to a brief or commissioning opportunity, linked to learning or communication objectives and targeted to specific audiences. If you think that sounds boring, you are wrong! It’s ...
Over the past 6 months we’ve been busy making our first Facebook-only game. It's called FootFall. The game lets a player run their own shoe shop with an emphasis on stock management and window design. It's a C4 Education project ...
Over the last few months we’ve been working with Tate Kids and a clever neuroscientist on a very exciting project, Wondermind. This project infuses the themes within Lewis Caroll’s ‘Alice in Wonderland’, art and the amazing way the brains works. ...
After last night's fun at LUUG we thought we'd put up a summary of our talk... The 2012 paralympics are on the horizon. As the official broadcaster, Channel 4 are gearing up to deliver a broad range of digital content ...