This beautiful, character-filled game of head to head battles lets young learners lay down literary challenges in solo mode or against friends
Amplify is a US-focused educational publisher reimagining the way teachers teach and students learn. At the heart of this ambition is a groundbreaking digital curriculum for 4th and 5th grade pupils. We’ve been working with Amplify on a series of Maths, English Language, Arts and Science games for a variety of platforms.
Following the successful launch of Story Cards we developed Story Cards: Duel to inspire younger students to read more books and give them a fun way to learn about the great characters of literature.
Like its namesake, each character or author in Story Cards: Duel also features in the Amplify Tablet’s ebook reader. As with popular ‘Top Trumps’ style games, character cards become covetable and collectible items through their unique ratings, beautifully illustrated images and original dialogue.
When it comes to the battle, players choose six characters and an author via the deckmaker and then through turn-based play they must strategically choose their strongest ratings. Each of the six ratings – Fame, Adventure, Humour, Bravery, Brains and Mystery – are defined by the character’s pursuits in their respective stories. Opponents can be computer-controlled or, even better, a classmate playing live on their own device. The player who first loses all their cards will lose that match.
As students read books, new characters are revealed in the game, creating a virtuous circle of reading and playing. A series of missions encourage players to attempt more complex and audacious wins, while also ensuring there is a measured flow of new content. In this way, both casual and committed readers are rewarded.
The end result is a simple and compelling card game that immerses the player in the world of children’s literature. Story Cards: Duel has been rolled out to a number of US schools as part of the Amplify pilot programme.
"Preloaded are a rare breed, extraordinarily talented in the craft of making great games and passionate about finding new ways to help people learn."
Justin Leites, VP Games, Amplify Learning