We make learning games for organisations who want to reach and inspire new audiences. From curricula and systems thinking to moral reasoning and life skills, our games promote curiosity and engagement on the player's terms.
use games in the classroom on a weekly basis
Children who play video games score 23% higher in creative tasks than non-players
In a study comparing active learning, students recalled 90% of their intended knowledge through a simulation
play computer and video games, making simulation a smart way to keep students engaged in the classroom
Our team specialise in developing games which can transform the learning experience. Understanding your audience and your objectives guides our approach.
The blending of game design and instructional design to create games with strong pedagogical integrity and alignment to curriculum
The use of games to engage specific audiences whilst delivering learning outcomes and developmental goals
Games which put social dynamics at the heart the learning experience, driving reflection through competitive and collaborative play
Kinaesthetic and physical learning makes learning tangible, aiding the development of muscle memory and formation of mental models
Using game's innate ability to model complex content and present information and systems in an understandable form
In-game measurement, adaptation and AI systems allows our games to respond to the ever changing needs of the audience
This year’s toy fairs again showed an industry in hot pursuit of products that adeptly transcend digital and physical play, and whilst high profile failures are worthy of reflection it is still very much an area with heavy investment and…